JSim
2026.06.01-p(1)
Loading...
Searching...
No Matches
frcsim::BallGamepieceSim Member List
This is the complete list of members for
frcsim::BallGamepieceSim
, including all inherited members.
addBall
(const BallPhysicsSim3D::BallState &state, const BallPhysicsSim3D::Config &config, const BallPhysicsSim3D::BallProperties &properties)
frcsim::BallGamepieceSim
inline
addFieldElement
(const EnvironmentalBoundary &boundary)
frcsim::BallGamepieceSim
inline
addGoalZone
(const GoalZone &goal_zone)
frcsim::BallGamepieceSim
inline
addProjectile
(const ProjectileEntity &projectile)
frcsim::BallGamepieceSim
inline
addRobot
(const RobotState &robot)
frcsim::BallGamepieceSim
inline
BallGamepieceSim
()=default
frcsim::BallGamepieceSim
BallGamepieceSim
(const FieldConfig &field)
frcsim::BallGamepieceSim
inline
explicit
balls
()
frcsim::BallGamepieceSim
inline
balls
() const
frcsim::BallGamepieceSim
inline
ballType
(std::size_t ball_index) const
frcsim::BallGamepieceSim
inline
ballTypeName
(std::size_t ball_index) const
frcsim::BallGamepieceSim
inline
clearGamePieceTypes
()
frcsim::BallGamepieceSim
inline
countBalls
() const
frcsim::BallGamepieceSim
inline
countGamepieces
() const
frcsim::BallGamepieceSim
inline
countProjectiles
() const
frcsim::BallGamepieceSim
inline
countScoredBalls
() const
frcsim::BallGamepieceSim
inline
fieldElements
()
frcsim::BallGamepieceSim
inline
fieldElements
() const
frcsim::BallGamepieceSim
inline
FireCommand
typedef
frcsim::BallGamepieceSim
fireProjectile
(std::size_t robot_index, const ExitTrajectoryParameters &command, bool spawn_on_ground_after_touch=true, const std::function< void()> &hit_target_callback={})
frcsim::BallGamepieceSim
inline
gamepieces
()
frcsim::BallGamepieceSim
inline
gamepieces
() const
frcsim::BallGamepieceSim
inline
GamePieceType
enum name
frcsim::BallGamepieceSim
gamepieceType
(std::size_t idx) const
frcsim::BallGamepieceSim
inline
gamepieceTypeName
(std::size_t idx) const
frcsim::BallGamepieceSim
inline
goals
()
frcsim::BallGamepieceSim
inline
goals
() const
frcsim::BallGamepieceSim
inline
kNoBall
frcsim::BallGamepieceSim
static
kNoGamepiece
frcsim::BallGamepieceSim
static
projectiles
()
frcsim::BallGamepieceSim
inline
projectiles
() const
frcsim::BallGamepieceSim
inline
registerGamePieceType
(const GamePieceInfo &info)
frcsim::BallGamepieceSim
inline
removeBall
(std::size_t ball_index)
frcsim::BallGamepieceSim
inline
removeGamepiece
(std::size_t idx)
frcsim::BallGamepieceSim
inline
RobotAddedCallback
typedef
frcsim::BallGamepieceSim
robots
()
frcsim::BallGamepieceSim
inline
robots
() const
frcsim::BallGamepieceSim
inline
setBallType
(std::size_t ball_index, GamePieceType type)
frcsim::BallGamepieceSim
inline
setBallType
(std::size_t ball_index, const std::string &type_name)
frcsim::BallGamepieceSim
inline
setFieldConfig
(const FieldConfig &field)
frcsim::BallGamepieceSim
inline
setGamepieceType
(std::size_t idx, GamePieceType t)
frcsim::BallGamepieceSim
inline
setGamepieceType
(std::size_t idx, const std::string &n)
frcsim::BallGamepieceSim
inline
setRobotAddedCallback
(const RobotAddedCallback &callback)
frcsim::BallGamepieceSim
inline
setSimulationSubsteps
(int simulation_substeps)
frcsim::BallGamepieceSim
inline
simulationSubsteps
() const
frcsim::BallGamepieceSim
inline
step
(double dt_s)
frcsim::BallGamepieceSim
inline
Generated by
1.15.0