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JSim 2026.06.01-p(1)
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This is the complete list of members for frcsim::Gamepiece, including all inherited members.
| BallPhysicsSim3D()=default | frcsim::Gamepiece | |
| BallPhysicsSim3D(const Config &config) | frcsim::Gamepiece | inlineexplicit |
| BallPhysicsSim3D(const Config &config, const BallProperties &ball_properties) | frcsim::Gamepiece | inline |
| ballProperties() const | frcsim::BallPhysicsSim3D | inline |
| Config typedef | frcsim::Gamepiece | |
| config() const | frcsim::BallPhysicsSim3D | inline |
| Gamepiece()=default | frcsim::Gamepiece | |
| Gamepiece(const BallPhysicsSim3D::Config &cfg, const BallPhysicsSim3D::BallProperties &props) | frcsim::Gamepiece | inline |
| getGamepieceState() const | frcsim::Gamepiece | inline |
| isBall() const | frcsim::Gamepiece | inline |
| outtake(const Vector3 &muzzle_position_m, const Vector3 &muzzle_velocity_mps, const Vector3 &muzzle_spin_radps=Vector3::zero()) | frcsim::Gamepiece | inline |
| pick(const PickupRequest &req) | frcsim::Gamepiece | inline |
| place(const Vector3 &pos) | frcsim::Gamepiece | inline |
| Properties typedef | frcsim::Gamepiece | |
| release() | frcsim::BallPhysicsSim3D | inline |
| requestPickup(const PickupRequest &pickup_request) | frcsim::BallPhysicsSim3D | inline |
| setBallProperties(const BallProperties &props) | frcsim::BallPhysicsSim3D | inline |
| setCarrierPose(const Vector3 &carrier_position_m, const Vector3 &carrier_velocity_mps=Vector3::zero()) | frcsim::BallPhysicsSim3D | inline |
| setConfig(const Config &config) | frcsim::BallPhysicsSim3D | inline |
| setGamepieceState(State s) | frcsim::Gamepiece | inline |
| setState(const BallState &state) | frcsim::BallPhysicsSim3D | inline |
| setTypeName(const std::string &name) | frcsim::Gamepiece | inline |
| shoot(const Vector3 &muzzle_position_m, const Vector3 &muzzle_velocity_mps, const Vector3 &muzzle_spin_radps=Vector3::zero()) | frcsim::BallPhysicsSim3D | inline |
| State enum name | frcsim::Gamepiece | |
| state() const | frcsim::BallPhysicsSim3D | inline |
| step(double dt_s) | frcsim::Gamepiece | inline |
| typeName() const | frcsim::Gamepiece | inline |