|
JSim 2026.06.01-p(1)
|
This is the complete list of members for jsim.PhysicsWorld, including all inherited members.
| addStepListener(Runnable listener) | jsim.PhysicsWorld | inline |
| close() | jsim.PhysicsWorld | inline |
| createBody(double massKg) | jsim.PhysicsWorld | inline |
| createGamepiece(double radiusMeters, double massKg, double restitution) | jsim.PhysicsWorld | inline |
| createGamepiece() | jsim.PhysicsWorld | inline |
| createGamepiece(GamePieceType type, double radiusMeters, double massKg, double restitution) | jsim.PhysicsWorld | inline |
| createGamepiece(GamePieceType type) | jsim.PhysicsWorld | inline |
| createGamepiece(String typeName) | jsim.PhysicsWorld | inline |
| createGamepiece(String typeName, double radiusMeters, double massKg, double restitution) | jsim.PhysicsWorld | inline |
| gamepieces() | jsim.PhysicsWorld | inline |
| getBodyLinearVelocity(int bodyIndex) | jsim.PhysicsWorld | inline |
| getBodyOrientation(int bodyIndex) | jsim.PhysicsWorld | inline |
| getBodyPosition(int bodyIndex) | jsim.PhysicsWorld | inline |
| getBodyState13Array(double[] outState13) | jsim.PhysicsWorld | inline |
| getFixedDtSeconds() | jsim.PhysicsWorld | inline |
| getGamepieceLinearVelocity(int gamepieceIndex) | jsim.PhysicsWorld | inline |
| getGamepiecePosition(int gamepieceIndex) | jsim.PhysicsWorld | inline |
| getGamepieceTypeName(int gamepieceIndex) | jsim.PhysicsWorld | inline |
| getMaxBodies() | jsim.PhysicsWorld | inline |
| getNativeHandle() | jsim.PhysicsWorld | inline |
| outtakeGamepiece(int gamepieceIndex, double px, double py, double pz, double vx, double vy, double vz) | jsim.PhysicsWorld | inline |
| PhysicsWorld(double fixedDtSeconds, boolean enableGravity) | jsim.PhysicsWorld | inline |
| pickGamepiece(int gamepieceIndex, double intakeX, double intakeY, double intakeZ, double captureRadius, double carryOffsetX, double carryOffsetY, double carryOffsetZ) | jsim.PhysicsWorld | inline |
| placeGamepiece(int gamepieceIndex, double xMeters, double yMeters, double zMeters) | jsim.PhysicsWorld | inline |
| setGamepieceLinearVelocity(int gamepieceIndex, double vxMetersPerSecond, double vyMetersPerSecond, double vzMetersPerSecond) | jsim.PhysicsWorld | inline |
| setGamepiecePosition(int gamepieceIndex, double xMeters, double yMeters, double zMeters) | jsim.PhysicsWorld | inline |
| setGravity(Translation3d gravity) | jsim.PhysicsWorld | inline |
| setGravity(double gxMetersPerSecondSquared, double gyMetersPerSecondSquared, double gzMetersPerSecondSquared) | jsim.PhysicsWorld | inline |
| step() | jsim.PhysicsWorld | inline |
| step(int steps) | jsim.PhysicsWorld | inline |