Here is a list of all functions with links to the classes they belong to:
- c -
- CalculateLocalInertia() : frcsim::Box, frcsim::Cylinder, frcsim::Shape, frcsim::Sphere
- calculateShot() : frcsim::ShotCalculator3D
- CalculateVolume() : frcsim::Box, frcsim::Cylinder, frcsim::Shape, frcsim::Sphere
- centerOfMass() : frcsim::RigidAssembly
- clamp() : frcsim::Vector3
- clampedToLimits() : frcsim::DoubleDifferentialMechanism
- clearAccumulators() : frcsim::RigidBody
- clearGamePieceTypes() : frcsim::BallGamepieceSim
- clearHistory() : frcsim::ShotCalculator3D
- clearLimits() : frcsim::RevoluteJoint
- clearMaterialInteractions() : frcsim::PhysicsWorld
- close() : jsim.nt.WorldPosePublisher, jsim.PhysicsWorld
- collisionLayer() : frcsim::RigidBody
- collisionMask() : frcsim::RigidBody
- compareToEffectiveGravity() : frcsim::DragModel
- computeForce() : frcsim::DragModel, frcsim::MagnusModel
- computeForceDetailed() : frcsim::DragModel
- config() : frcsim::BallPhysicsSim3D, frcsim::DoubleDifferentialMechanism, frcsim::IntakeSimulation, frcsim::PhysicsWorld, frcsim::ShotCalculator3D, frcsim::TurretFlywheelSim
- configure() : jsim.api.GamepieceZone
- conjugate() : frcsim::Quaternion
- constraintError() : frcsim::FixedJoint, frcsim::JointBase, frcsim::PrismaticJoint, frcsim::RevoluteJoint
- contains() : frcsim::GoalStructure
- Coral2025() : jsim.api.Coral2025
- countBalls() : frcsim::BallGamepieceSim
- countGamepieces() : frcsim::BallGamepieceSim
- countProjectiles() : frcsim::BallGamepieceSim
- countScoredBalls() : frcsim::BallGamepieceSim
- createAssembly() : frcsim::PhysicsWorld
- createBall() : frcsim::PhysicsWorld
- createBody() : frcsim::PhysicsWorld, jsim.jni.JSimJNI, jsim.PhysicsWorld
- createGamepiece() : frcsim::PhysicsWorld, jsim.jni.JSimJNI, jsim.PhysicsWorld
- createGamepieceWithType() : jsim.jni.JSimJNI
- createGamepieceWithTypeName() : jsim.jni.JSimJNI
- createGamepieceZone() : jsim.api.SimRobot
- createPhysicsWorld() : jsim.JSim
- createRobot() : jsim.api.SimRobot, jsim.JSim
- createWorld() : jsim.jni.JSimJNI
- createZoneDimensions() : jsim.api.GamepieceZone
- cross() : frcsim::Vector3
- Cylinder() : frcsim::Cylinder