|
JSim 2026.06.01-p(1)
|
Grounded game piece entity with its own ball physics instance. More...
#include <ball_gamepiece_sim.hpp>
Public Attributes | |
| BallPhysicsSim3D | sim {} |
| bool | scored_in_net {false} |
| bool | sleeping {false} |
| int | sleep_frame_count {0} |
Grounded game piece entity with its own ball physics instance.
| bool frcsim::BallGamepieceSim::BallEntity::scored_in_net {false} |
True once this ball has entered a configured net volume.
| BallPhysicsSim3D frcsim::BallGamepieceSim::BallEntity::sim {} |
Per-ball physics simulator state.
| int frcsim::BallGamepieceSim::BallEntity::sleep_frame_count {0} |
Number of consecutive sleep-eligible frames observed.
| bool frcsim::BallGamepieceSim::BallEntity::sleeping {false} |
True when this ball is currently sleeping.