#include <body_flags.hpp>
◆ enable_collisions
| bool frcsim::BodyFlags::enable_collisions {true} |
◆ enable_deformation
| bool frcsim::BodyFlags::enable_deformation {false} |
◆ enable_friction
| bool frcsim::BodyFlags::enable_friction {true} |
◆ enable_gravity
| bool frcsim::BodyFlags::enable_gravity {true} |
◆ enable_kinematic_constraints
| bool frcsim::BodyFlags::enable_kinematic_constraints {true} |
◆ is_kinematic
| bool frcsim::BodyFlags::is_kinematic {false} |
The documentation for this struct was generated from the following file: