JSim 2026.06.01-p(1)
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frcsim::ContactPoint Struct Reference

Describes a single contact point between two colliding bodies. More...

#include <collision_detector.hpp>

Public Attributes

Vector3 pointOnA
 Contact point in local space of body A.
Vector3 pointOnB
 Contact point in local space of body B.
Vector3 worldPoint
 Contact point in world space.
Vector3 normal
 Collision normal vector pointing from A to B.
double depth
 Penetration depth (positive means overlap).

Detailed Description

Describes a single contact point between two colliding bodies.

Member Data Documentation

◆ depth

double frcsim::ContactPoint::depth

Penetration depth (positive means overlap).

◆ normal

Vector3 frcsim::ContactPoint::normal

Collision normal vector pointing from A to B.

◆ pointOnA

Vector3 frcsim::ContactPoint::pointOnA

Contact point in local space of body A.

◆ pointOnB

Vector3 frcsim::ContactPoint::pointOnB

Contact point in local space of body B.

◆ worldPoint

Vector3 frcsim::ContactPoint::worldPoint

Contact point in world space.


The documentation for this struct was generated from the following file: