Here is a list of all class members with links to the classes they belong to:
- r -
- radius_m : frcsim::BallGamepieceSim::GoalZone, frcsim::BallGamepieceSim::RobotState, frcsim::BallPhysicsSim3D::BallProperties, frcsim::EnvironmentalBoundary, frcsim::FlywheelWheelSim::WheelConfig, frcsim::GoalStructure, frcsim::RigidBody::AerodynamicGeometry
- recent_pose_band_m : frcsim::ShotCalculator3D::Config
- recent_shot_history_window_s : frcsim::ShotCalculator3D::Config
- recent_shot_sample_period_s : frcsim::ShotCalculator3D::Config
- recent_target_band_m : frcsim::ShotCalculator3D::Config
- recentEvents() : frcsim::IntakeSimulation
- RED_1 : jsim.api.RobotID
- RED_2 : jsim.api.RobotID
- RED_3 : jsim.api.RobotID
- reference_area_m2 : frcsim::BallPhysicsSim3D::BallProperties, frcsim::RigidBody::AerodynamicGeometry, frcsim::Vector3::DragForceDetails
- reflect() : frcsim::Vector3
- refresh() : jsim.api.GamepieceZone
- registerGamePieceType() : frcsim::BallGamepieceSim
- registerGamepieceZone() : jsim.api.StateManager
- release() : frcsim::BallPhysicsSim3D
- removeBall() : frcsim::BallGamepieceSim
- removeGamepiece() : frcsim::BallGamepieceSim
- requestPickup() : frcsim::BallPhysicsSim3D
- require_positive_vertical_velocity : frcsim::BallGamepieceSim::GoalZone, frcsim::GoalStructure
- reset() : jsim.api.StateManager
- resetBroken() : frcsim::JointBase
- resetPose() : jsim.api.SimRobot
- restitution : frcsim::BallPhysicsSim3D::BallProperties, frcsim::EnvironmentalBoundary, frcsim::PhysicsWorld::MaterialInteraction
- RevoluteJoint() : frcsim::RevoluteJoint
- right() : frcsim::Quaternion
- RigidAssembly() : frcsim::RigidAssembly
- rigidBase() : frcsim::DeformableBody
- RigidBody() : frcsim::RigidBody
- robot_ball_contact_friction : frcsim::BallGamepieceSim::FieldConfig
- robot_ball_contact_restitution : frcsim::BallGamepieceSim::FieldConfig
- robot_ball_restitution_min_scale : frcsim::BallGamepieceSim::FieldConfig
- robot_ball_restitution_reference_speed_mps : frcsim::BallGamepieceSim::FieldConfig
- robot_ball_restitution_speed_exponent : frcsim::BallGamepieceSim::FieldConfig
- robot_index : frcsim::IntakeSimulation::Config
- RobotAddedCallback : frcsim::BallGamepieceSim
- robotOffsetStart : jsim.api.GamePieceState
- robotPose : jsim.api.RobotState
- robots() : frcsim::BallGamepieceSim
- RobotState() : jsim.api.RobotState
- rolling_friction_per_s : frcsim::BallPhysicsSim3D::Config, frcsim::PhysicsConfig
- rootBodyIndex() : frcsim::RigidAssembly
- rotate() : frcsim::Quaternion
- rotation : jsim.api.GamePieceState